Why Do Game Accounts Need Phone Verification?
Steam, Epic Games and Riot each want your phone number for a different job. Steam uses it to set up Steam Guard and lift the trade/Market hold; Epic Games uses it as the SMS channel for two-factor login; Riot uses it mainly to cap account count, tying one number to one account in tournament modes like Clash and VALORANT Premier. Steam and Epic are both on Vernum, Riot currently isn't.
If you're wondering why game accounts need phone verification, the short answer is above, but the three platforms treat that number very differently. Steam, Epic Games and Riot all ask for SMS verification, but what the number actually does — and what you lose without it — changes from platform to platform. This guide breaks down each one separately, and tells you plainly which of them you can cover with a virtual number on Vernum and which you can't.
Why do Steam, Epic Games and Riot want a phone number?
The three platforms don't want your number for the same reason. Steam uses it to set up the Steam Guard Mobile Authenticator and to lift the holding period on trades and Market listings. Epic Games keeps it as the channel for two-factor authentication (2FA), which texts you a code at login. Riot mostly uses it to cap how many accounts one person can run: in tournament modes like Clash and VALORANT Premier, one number locks to one account, which makes running several smurf accounts in the same tournament harder.
The common thread is that all three want to slow down fake, bot, or throwaway account creation. Buying or renting a phone number isn't free, so requiring one adds a small cost per account and makes mass account creation more expensive. But how much weight each platform puts on that number differs a lot: skip verification on Steam or Epic and the account still works, just with some features locked; skip it on Riot and some modes simply won't let you in.
What happens to Steam trades and Market listings without a verified phone number?
On Steam, the phone number's real effect shows up in trading and the Community Market. According to Steam's own support page, any trade or Market listing created before you add a Mobile Authenticator, or during the first 7 days after adding one, gets held for 15 days; trades or listings created more than 7 days after adding the Authenticator aren't held. In other words, adding the number and setting up the Authenticator pays off 7 days later, not the moment you do it — setting it up for a last-minute item sale won't help.
The same support page notes that trades with a friend you've had for more than a year get a 1-day hold instead of 15. Outside of that, an account without Steam Guard set up still has the older email-based verification, but it doesn't shorten the hold — only the mobile authenticator does that. If you set up Steam Guard with a virtual number and plan to make a big trade the same day, you'll likely be disappointed; the number buys you a 7-day trust window, not instant verification.
How do you verify a phone number on an Epic Games account?
On Epic Games, the phone number works as the channel for SMS-based two-factor authentication (2FA). Epic's own help page says the number is tied to the account for security and for sending login codes, and adds that even their support team can't look up the number on your account. The verification flow runs like this:
- Open account settings: sign in to your Epic Games account and go to the Password & Security tab.
- Enter the number: type your virtual number into the phone number field and wait for Epic's code.
- Verify the code: copy the code from your Vernum order in the dashboard and paste it into Epic's verification box.
- 2FA turns on: once verified, two-factor login is active, and you'll be asked for a code again the next time you sign in from a new device.
Epic Games is currently available in only six countries in Vernum's catalog — a much narrower footprint than Steam's 184. The cheapest is Brazil at 32 coins (≈$0.32); Turkey isn't among those six. Checking stock in the dashboard before you try Epic saves you from opening an order that won't go through.
Is phone verification mandatory for Riot accounts (League, VALORANT)?
Yes, for some modes — but you can't verify Riot through Vernum, because Riot currently isn't in our catalog. According to Riot's own support page, joining tournament modes like Clash in League of Legends and Premier in VALORANT requires registering your account to a cell phone number; one number locks to one Riot account, and verifying for either mode automatically covers the other. Riot is also rolling out mandatory mobile verification in major regions to cut down on smurfing and account sharing in VALORANT, and in South Korea, accounts additionally need a valid Korean number plus a national-ID-based age check.
It's worth being direct here: Riot ties numbers to accounts more strictly than the other two platforms, and this service isn't on Vernum. If you want into competitive modes, you'll need your own line. We compare which services reject virtual numbers most often in this guide; Riot's tournament modes sit at the strict end of that list.
Cheapest Steam numbers on Vernum right now (October 11, 2026)
Here are eight of the cheapest available countries in Vernum's live Steam catalog, all tied at the same floor price:
| Country | Coins | ≈ USD |
|---|---|---|
| Armenia 🇦🇲 | 25 | ≈ $0.25 |
| Brazil 🇧🇷 | 25 | ≈ $0.25 |
| Bulgaria 🇧🇬 | 25 | ≈ $0.25 |
| Canada 🇨🇦 | 25 | ≈ $0.25 |
| Chile 🇨🇱 | 25 | ≈ $0.25 |
| Colombia 🇨🇴 | 25 | ≈ $0.25 |
| Croatia 🇭🇷 | 25 | ≈ $0.25 |
| Czechia 🇨🇿 | 25 | ≈ $0.25 |
Rate: 1 coin = $0.01 (fixed); prices refresh hourly, the live list is in the dashboard.
Steam verification is available across 184 countries in Vernum's catalog, and all of them are currently in stock — a far wider footprint than Epic Games' six. Turkey is also listed, but at a higher tier: 108 coins (≈$1.08), roughly 4.3 times the cheapest country. That gap doesn't come from any Steam policy aimed at Turkish numbers; it reflects how the stock supply is priced for that specific country.
Troubleshooting: no code, a rejected number, or a timed-out order
Four situations you might run into while verifying a gaming account, and what to do about each:
- The number was rejected outright: if the platform shows "invalid number" before sending anything, pick a different country and open a new order; the coins you spent are refunded automatically.
- The number was accepted but no code arrived: refresh before the order window expires — a few seconds of carrier delay is normal. We cover the general mechanics in how SMS verification codes work.
- The timer ran out with nothing arriving: the order closes automatically and the coins you paid are returned; try again with a different country or carrier. We round up more general fixes in this guide.
- Steam won't accept the same number again: if you remove and reinstall the Mobile Authenticator, or open a second account, you might try reusing the same number shortly after — platforms generally reject that. Open a new order with a different virtual number instead.
The rule is the same across all four cases: when an order window closes, the coins don't disappear, they're refunded automatically. Checking current stock and pricing on the Steam virtual number page before you rent makes it easier to pick the right country up front.
Frequently asked questions
Does Steam Guard Mobile Authenticator require a phone number?
Yes, you need to add a phone number to your account before you can set up the Mobile Authenticator. Trades and Market listings created in the first 7 days after adding it are also held for 15 days under Steam's own rules.
How can I check the phone number on my Epic Games account?
According to Epic's own help page, this isn't something you or their support team can view. If you want to change it, you add a new number in your account settings and verify it with an SMS code.
Can you play VALORANT Premier without phone verification?
No. Riot's tournament modes (Clash, VALORANT Premier) require registering your account to a cell phone number; verifying for either mode automatically covers the other.
If a gaming account verification code never arrives, do I get my coins back?
Yes. If the order window closes with no code delivered, the coins you spent are refunded automatically, so you can try again with a different country or carrier.
Can you verify a Riot account with a virtual number?
Not right now — Riot Games isn't a separate service in Vernum's catalog. You can rent a virtual number for Steam and Epic Games, but Riot verification needs your own line.